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Germán Pablo Cazes
Germán Pablo Cazes
Freelance 3D Character and Creature Artist
Santa Fe, Argentina

Summary

Freelance 3D Character and Creature Artist with over 9 years of experience crafting characters and creatures for games, animated series, collectibles, and commercial projects.

I specialize in the full character creation pipeline — from concept and high-poly sculpt to retopology, texturing, and render-ready delivery — using ZBrush, Blender, Mudbox, 3DCoat, Marvelous Designer, and Substance Painter.

My work spans realistic and stylized characters, organic creatures, and hard-surface hybrids. I'm particularly drawn to dark fantasy aesthetics, creature anatomy, and pushing the boundaries of digital sculpting.

Commercial experience includes AI-driven character pipelines (Syntric AI) and animation productions (North Studio).

Available for freelance work worldwide.

Skills

Concept Art3D ModelingCharacter ModelingDigital SculptingTexturingCharacter Design

Software proficiency

Mudbox
Mudbox
3DCoat
3DCoat
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
R3DS Wrap
R3DS Wrap
Blender
Blender
Substance 3D Painter
Substance 3D Painter
Mari
Mari
Unity
Unity
Krita
Krita
Nomad Sculpt
Nomad Sculpt

Productions

    • Video Game
      Eden Falling
    • Year
      2020
    • Role
      Organic Modeler, Hard Surface Modeler
    • Company
      Razor Edge Games